Sensibility was never one of my long suits

I sat down with Mrs. Smyth, my favorite person in the world, and revealed my momentous decision.  I was going to order all the figures I needed for my Aztec project and put them on my credit card.

I’d just paid off my card from all our summer expenses on the Alaska cruise, so this was kind of a big deal.  I promised to pay it off from my fairly generous allowance, but it meant I had to be good. Record purchases at a minimum, and a planned flight to Mexico was out (yes I’m kidding.)

I told Lorri it would be about $150 with orders to Eureka Miniatures USA and Outpost Wargame Services in the U.K. A hundred fifty bucks.

Dreamer

Two Hundred fifty dollars later, the orders are in.

The Eureka order arrived in no time.  I sent it in on Veterans Day, a holiday, and it got here Monday the 14th.  That’s good service. No it’s better than that. I contacted Rob at Eureka USA about my previous order about being shorted some figures in packs, and he sent along up the “make-up” guys together with the Huaxtecs, slingers, Spanish swordsmen, porters and command figures I ordered. Life is good.

I received an e-mail from Outpost on Sunday.  I’ve purchased Tlaxcalans to fill out the last of my Spanish allies. I needed 48 figures, I ended up with 80.  Hardly anything.  But with shipping and insurance it did add up to 99.75 quid. Supposed to mail tomorrow (Tuesday) so I’m looking forward to it. At least a real person named Jeff contacted me as opposed to the goofball non-human at The Assault Group.

In any case, the two orders will keep me painting for a while.

Rule Changes

I was pleased with the changes in the rules at The Museum of Flight game.  The Aztecs were able to hold their own a bit better.  However, they did become a bit too aggressive around the unit of horse and the war dogs.  I think I will require them to be “fearsome: when charging them.  That will likely make life harder for the Aztecs.  May also allow both units to countercharge, so they will fight with their attack factor too.

Music to Paint To

selling-england-by-the-pound

With mounting concern about space for more record looming, I’d kind of taken a bit of a break from record purchases. Sort of. Temporarily. Sigh. Back off the wagon now.

I picked up a copy of Selling England by the Pound by Genesis. This is the 1973 version of the band that would go on to mega-stardom in the late 70’s and 80’s built around singer/drummer Phil Collins. The Selling England version fronts vocalist and Rock and Roll Hall of Famer Peter Gabriel, though Collins is there and does take a turn at the mictophone. The lead guitarist is Steve Hackett, though Mike Rutherford (Mike and the Mechanics) also play s 12-string and cello. The terrifically talented Tony Banks is on keyboards It is an interesting mix of the kind of English folk music that band its start, with some solid guitar work, and the synth sounds that would become a hallmark of the band.

This is a concept album.  It’s a collection of stories and fables that blend together to become part of a theme. I confess I’ve listened to it only once, which is probably far less than than it deserves.  The first observation, is that, musically, this is a fantastic record. Unfortunately it didn’t fully grab me. In 1973 it was not uncommon to have  to have seven minute plus songs. On Selling England by the Pound there are eight tracks. Of those, four are over eight minutes, and two are over 11 minutes.  Is that the end of the world? No but it is clearly from a rock era, thankfully, gone by, and to truly appreciate them it requires multiple listenings. On the other hand, though the songs are long, they lack the arrogance and bombast of Emerson, Lake and Palmer or Yes at their worst. There is real story-telling happening here, rather than just showing off.

Selling England By the Pound is unquestionably a solid record, but I hesitate to give it my highest marks.  It seems very much a product of its time, But if long, brilliantl-played story songs are your cup of tea, I can’t recommend it highly enough. .

Playtest: Quetzcoatl Rampant

Today was the day, long awaited. David Sullivan, Dave Schueler, Dave Demick and I met at Meeples in West Seattle to try David’s adaptation of the Lion Rampant rules to the Conquest of Mexico. Last night I sat down and made some quick play sheets for the Quetzacoatl Rampant adaptation. . This morning I laminated them.I reorganized Aztecs according to the rules. I have thirteen units instead of eleven.

This morning I piled by prized collection into the car, and   I picked up Dave D. in Tacoma at 9:00, grabbed Brother Schueler in West Seattle, and we actually made it to Meeples before the store opened at 10:00

I knew the table space would be fair small, and I was okay with that for our first run through.  I love playing games-miniatures or boardgames-in the Meeples cafe.  It is terribly comfortable, if small.  The food and beer is tasty and cheap.  And because what we do isn’t typically what is played at the store, there are always folks interested in what we are playing.

I set up the table with the Spanish advancing on an Aztec village. The Spanish had a unit of horse, five of sword and buckler men, two arquebusiers, a dog pack, and a unit of Tlaxcallan allies. The Aztecs had four units of skirmishers, a unit of Eagle knights, three units of veteran warriors and two units of peasant warriors.

I didn’t have any expectations.  The Aztecs were pretty outclassed, but didn’t know by how much.  Let’s just put it this way, the Spanish won in a walkover. There were Spanish figure losses, but the Aztecs, though they pointed out about the same as the Spanish, were not able to do much to them.

We went over some simple changes that would balance out the rules: reducing the Spanish armor value by a point, improving the Aztec’s move, shoot and attack values, reduce the accuracy of Spanish arquebusiers.

Like I said, simple changes, and all we need is the opportunity to try it again. Would like to give the game a whirl on a larger table so we can cram all the Aztecs into the game. Can’t wait to give it a try.